openclaw/apps/ios/Sources/ClawdisNodeApp.swift

22 lines
631 B
Swift

import SwiftUI
@main
struct ClawdisNodeApp: App {
@StateObject private var appModel = NodeAppModel()
@Environment(\.scenePhase) private var scenePhase
var body: some Scene {
WindowGroup {
RootCanvas()
.environmentObject(self.appModel)
.environmentObject(self.appModel.voiceWake)
.onOpenURL { url in
Task { await self.appModel.handleDeepLink(url: url) }
}
.onChange(of: self.scenePhase) { _, newValue in
self.appModel.setScenePhase(newValue)
}
}
}
}