import Foundation public enum OpenClawCanvasA2UICommand: String, Codable, Sendable { /// Render A2UI content on the device canvas. case push = "canvas.a2ui.push" /// Legacy alias for `push` when sending JSONL. case pushJSONL = "canvas.a2ui.pushJSONL" /// Reset the A2UI renderer state. case reset = "canvas.a2ui.reset" } public struct OpenClawCanvasA2UIPushParams: Codable, Sendable, Equatable { public var messages: [AnyCodable] public init(messages: [AnyCodable]) { self.messages = messages } } public struct OpenClawCanvasA2UIPushJSONLParams: Codable, Sendable, Equatable { public var jsonl: String public init(jsonl: String) { self.jsonl = jsonl } }